A day of virtual reality and cutting-edge design at Swinburne

By Danielle Ringgit
@danitbpseeds

 

KUCHING: Twenty enthusiastic final year students of Swinburne displayed their creativity through Swinburne Sarawak Campus’ first ever design exhibition on December 14 from 10 am till 5 pm in conjunction with its Open Day.

 

GREAT JOB: Multimedia design lecturer Hii (sixth left) and his students.

GREAT JOB: Multimedia design lecturer Hii (sixth left) and his students.

 

According to multimedia design lecturer, John IK Hii, the main purpose of the exhibition was to celebrate the students’ achievements and accomplishments. Besides showcasing the fine work of local students to the public and even internationally, the aim was also to introduce this programme to the public.

 

Contrary to popular belief that there are no career prospects in graphic and multimedia design, students from this programme have already received job offers before they have even graduated as this course is now gaining recognition as a profession and a lifestyle.

 

Final year student, Aaron Siaw Ying Jie was among those exhibiting their final year projects by introducing his design work influenced by typography and illustration.

 

 

ATTENTION TO DETAIL: Aaron and his final year project inspired by the work of David Carlson.

ATTENTION TO DETAIL: Aaron and his final year project inspired by the work of David Carlson.

 

Aaron confessed that he was not at all fond at typography at first but when he got to know of David Carlson, an influential facilitator, cross-pollinator, and design thought-leader, he was inspired by his typography work. In his own final year project, he spent his time rearranging every single letter with care and detail.

 

VIRTUAL REALITY: A student was thrilled to try out the Oculus Rift virtual reality headset.

VIRTUAL REALITY: A student was thrilled to try out the Oculus Rift virtual reality headset.

 

Other exhibits that excited the crowd was the virtual reality exhibit which enabled people to try out the Oculus Rift, a virtual reality headset equipped with motion sensors that enabled the user to experience their surroundings in virtual reality.

 

AUGMENTED REALITY: An app that allows you to alter the appearance of a real-life object in augmented reality.

AUGMENTED REALITY: An app that allows you to alter the appearance of a real-life object in augmented reality.

 

Also on display was an Augmented Reality app in which a real life view of an object from our actual surroundings can be augmented or modified by computer-generated sensory input. Once augmented, one is able to manipulate the object on the screen!

 

 

CUTE: Swinburne student's original Ukulala game on the Nokia Lumia 1520.

CUTE: Swinburne student’s original Ukulala game on the Nokia Lumia 1520.

 

 

In addition, a team of multimedia students managed to produce a game called ‘Ukulala’ which features three funny but cute-looking creature characters. This exhibit was immediately flocked by visitors eager to try out the new game on Nokia’s latest smartphone, Lumia 1520. The team also expressed their hope that the game could be launched by next year.

 

 

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